![3d-max-modeling-making-of-riflessi-interior-1](https://archvizmasters.com/wp-content/uploads/2020/03/3d-max-modeling-making-of-riflessi-interior-1.jpg)
Ovako izgleda scena u 3ds Max radnoj površini
![3d-max-modeling-making-of-riflessi-interior-2](https://archvizmasters.com/wp-content/uploads/2020/03/3d-max-modeling-making-of-riflessi-interior-2.jpg)
Elementi enterijera u Explode prikazu – enterijer nije preterano kompleksan. Sastoji se iz zidova, stubova, prozora, parketa, stepenica.
![3d-max-modeling-making-of-riflessi-interior-3a](https://archvizmasters.com/wp-content/uploads/2020/03/3d-max-modeling-making-of-riflessi-interior-3a.jpg)
Parametri VRay Sunca – Intensity multiplier 1, Size multiplier 6. Za osvetljenje scene koristili smo VRay sunce i VRay Dome svetlo. Pored toga koristili smo individualni izvor svetla za lampu.
![3d-max-kurs-modelovanje-vray-rendering-arhitektonska-vizualizacija](https://archvizmasters.com/wp-content/uploads/2018/04/3d-max-kurs-modelovanje-vray-rendering-arhitektonska-vizualizacija.jpg)
![3d-max-modeling-making-of-riflessi-interior-4](https://archvizmasters.com/wp-content/uploads/2020/03/3d-max-modeling-making-of-riflessi-interior-4.jpg)
Parametri Dome svetla. Za osvetljenje scene koristili smo HDR sliku. Multiplier 20.
![3d-max-modeling-making-of-riflessi-interior-5a](https://archvizmasters.com/wp-content/uploads/2020/03/3d-max-modeling-making-of-riflessi-interior-5a.jpg)
Parametri svetla lampe – Type Disc, Units W, Multiplier 40, Temperature 2700.
![3d-max-modeling-making-of-riflessi-interior-6](https://archvizmasters.com/wp-content/uploads/2020/03/3d-max-modeling-making-of-riflessi-interior-6.jpg)
Parametri kamere 1 – Focal Length 27mm, f8, Shutter Speed 200, ISO 200.
![3d-max-modeling-making-of-riflessi-interior-7](https://archvizmasters.com/wp-content/uploads/2020/03/3d-max-modeling-making-of-riflessi-interior-7.jpg)
Parametri kamere 2 – Focal Length 40mm, f8, Shutter speed 125, ISO 200. Uključen Auto Vertical Tilt Correction.
![3d-max-modeling-making-of-riflessi-interior-8](https://archvizmasters.com/wp-content/uploads/2020/03/3d-max-modeling-making-of-riflessi-interior-8.jpg)
Parametri kamere 3 – Focal Length 40, f8, Shutter Speed 125, ISO 200.
![3d-max-modeling-making-of-riflessi-interior-9](https://archvizmasters.com/wp-content/uploads/2020/03/3d-max-modeling-making-of-riflessi-interior-9.jpg)
Materijal za parket. Koristili smo Multitexture u kombinaciji sa Floor Generatorom. Blendovali smo svetliju i tamniju nijansu pomoću Dirt mape.
![3d-max-modeling-making-of-riflessi-interior-11](https://archvizmasters.com/wp-content/uploads/2020/03/3d-max-modeling-making-of-riflessi-interior-11.jpg)
Materijal za plafon.
![3d-max-modeling-making-of-riflessi-interior-10](https://archvizmasters.com/wp-content/uploads/2020/03/3d-max-modeling-making-of-riflessi-interior-10.jpg)
3D modeli koje smo kreirali za potrebe projekta.
![arhitektonska-vizualizacija-riflessi-modelovanje-rendering-1](https://archvizmasters.com/wp-content/uploads/2020/02/arhitektonska-vizualizacija-riflessi-modelovanje-rendering-1-1920x1080.jpg)
Finalni render nakon postprodukcije – kamera 1
![arhitektonska-vizualizacija-riflessi-modelovanje-rendering-2](https://archvizmasters.com/wp-content/uploads/2020/02/arhitektonska-vizualizacija-riflessi-modelovanje-rendering-2.jpg)
Finalni render nakon postprodukcije – kamera 2
![arhitektonska-vizualizacija-riflessi-modelovanje-rendering-3](https://archvizmasters.com/wp-content/uploads/2020/02/arhitektonska-vizualizacija-riflessi-modelovanje-rendering-3.jpg)
Finalni render nakon postprodukcije – kamera 3